
Scott Cawthon
Scott Games
10Roles
Having learned computer graphics at the Art Institute of Houston and taught himself the Clickteam Fusion engine, Cawthon initially produced self-funded Christian adventure games such as Iffermoon, The Pilgrim’s Progress: The Video Game and The Desolate Hope, which earned modest praise but could not sustain his family. A shift to horror arrived in 2014 when he released Five Nights at Freddy’s, a lo…
Biography written by WatchMoods, based on public sources