
Phil Fish
1Roles
Raised in Quebec and educated at the Montreal National Animation and Design Centre’s game-design program, Phil Fish entered the industry as a level designer for Ubisoft, contributing to the film-tie-in title Open Season before describing the experience as profoundly unsatisfying. A 2006 award for Best Cut-Scene at the NAD Center Awards followed his stint at Artificial Mind and Movement, where he a…
Biography written by WatchMoods, based on public sources